Volumes/include/LinAlg/vector3.h

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2024-07-07 20:42:39 +02:00
//
// Created by nb on 07.07.24.
//
#ifndef VECTOR_VECTOR3_H
#define VECTOR_VECTOR3_H
#include "iostream"
#include <cmath>
namespace LinAlg{
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class Vector3{
public:
Vector3(double x,double y, double z):x(x),y(y),z(z){};
Vector3(): Vector3(0,0,0){};
virtual ~Vector3() = default;
Vector3 operator+(const Vector3& v) const;
Vector3 operator-(const Vector3& v) const{
Vector3 tmp=v*-1;
return *this+tmp;
};
Vector3 operator*(double s) const;
Vector3 operator/(double s) const{
return *this*(1/s);
};
Vector3& operator*=(double s);
Vector3& operator/=(double s){
return *this*=(1/s);
};
Vector3& operator+=(const Vector3& v);
Vector3& operator-=(const Vector3& v);
Vector3& operator=(const Vector3& v);
Vector3& norm();
double dot(const Vector3& v) const;
double len() const;
Vector3 cross(const Vector3& v) const;
friend std::ostream& operator<<(std::ostream& os, const Vector3& v){
os<<"{"<<v.x<<", "<<v.y<<", "<<v.z<<"}";
return os;
}
private:
double x,y,z;
};
}
#endif //VECTOR_VECTOR3_H